asli sevinc

telecommunicating

THE YAWN

November 12, 2008 By: Asli Category: Computational Media

Since the beginning of the semester, I wanted to do something humorous with programming. For some reason, I think there is something funny about the quest of programming: We, humans, trying to talk to/to control/to instruct/to dictate computers that we, ourselves have created… Or simply, maybe, it’s all Shiffman’s style of writing in his Learning Processing that makes me associate programming with humor.

Maybe because I think it’s just fun. (Not everything is fun yet though. The advanced programming that’s way over my head isn’t fun; it’s scary!)

Going back to humor; I found myself associating humor as something very humane. Obviously, computers can’t be humorous, (or can they?) but what I mean is, humor is more humane than, say, walking or a lot of other actions or activities we engage in and that’s something I want to tackle.

The contrast between a computer and a human is something that intrigues me a lot, and I want to explore that contrast.

I can explore it both by emphasizing the contrast or by making the contrast vaguer.

In this project, I want to try make that contrast vaguer with THE YAWN PROJECT. (The name is subject to change.)

The idea is simple: Using video and sound libraries of Processing, I want to make people yawn. And hopefully record people yawning and make more people to come to yawn as well.

There are two ways to execute this (I think).

The first one is:

1. THE PROGRAM STARTS WITH A VIDEO OF ME YAWNING. SOUND INCLUDED.

2. THE VIEWER STARTS YAWNING.

3. THE CAMERA IS USED AS SENSOR; IT DETECTS THE MOVEMENT OF THE MOUTH.

4. STARTS RECORDING THE VIEWER YAWNING.

5. WHEN THE VIEWER STOPS YAWNING, CAMERA STOPS RECORDING.

6. SAVES VIDEO.

7. THE SAVED VIDEO BECOMES THE NEXT VIDEO SHOWN TO THE NEXT VIEWER.

The second option is:

1. THE PROGRAM STARTS WITH A VIDEO OF ME YAWNING. SOUND INCLUDED.

2. a) A VOICE-OVER SAYS: “IF YOU FEEL LIKE YAWNING, PRESS “…” KEY NOW.”

b) A TEXT APPEARS ON THE SCREEN, SAYING: “IF YOU FEEL LIKE YAWNING, PRESS “…” KEY NOW.”

3. IF THE VIEWER FEELS LIKE YAWNING, SHE/HE PRESSES THE DESIGNATED KEY AND THE CAMERA IS TURNED ON.

4. THE CAMERA STARTS RECORDING THE VIEWER YAWNING.

5. AFTER 5 SECONDS, CAMERA STOPS RECORDING.

6. SAVES VIDEO.

7. THE SAVED VIDEO BECOMES THE NEXT VIDEO SHOWN TO THE NEXT VIEWER.

With this project, I’m aiming to use the computer to detect and trigger the human action.

I want to take a simple idea and play with that simple idea.

I wish to create an interaction between computer and human that is humanly. I want to trigger something very human (a yawn) (a laugh) (a smile), using programming.

Something funny.

Something fun.

What is the point? That’s something I’m asking myself. Why don’t I do something that is more applicable, more practical? I think this semester, and the next semester, the two other semesters left before I graduate, I essentially want to play. Have fun. And learn along the way. I hope…

the beginning

the beginning

the climax

the climax

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