asli sevinc

telecommunicating

Archive for April, 2009

“Spatial Media” LP Art

April 16, 2009 By: Asli Category: Spatial Media

The hit new band “Spatial Media” just released a new album with 3 new singles! Here is their LP cover:playround_center1

Scratch Language(?): Progress

April 15, 2009 By: Asli Category: Technology as Identity

I decided to go with openFrameworks for this project, instead of Processing. I find that openFrameworks handles live video better. So, I wrote the code for reducing the viewer down to a silhouette and filling it up with black color. Here is the documentation:

Scratch Language(?): Silhouette code from Asli Sevinc on Vimeo.

The next step will be to fill up the sihouette with text, and then to integrate motion tracking to erase it. I’ll try to get that done by next week.

Play’Round Implementation

April 08, 2009 By: Asli Category: Spatial Media

Meredith and I drew out the implementation diagram of Play’Round:

implementation

Based on the feedback we got from everyone in class last week, we tweaked the animation and visual interaction a little bit. Here is the new drawing we have:

recordplayer

Above is the first animation we want to get done. When the viewer touches the table, a glowing circle will appear on where she presses. The circle will rotate along its track for as long as the finger is on the table. As the circle is rotating, it will leave a trace behind and the associated track will be played.

Project Implementation

April 06, 2009 By: Asli Category: Technology as Identity

I drew a diagram of the technical implementation of my final project on language as identity. Reminder: I should soon come up with a good name for my project.

implementation

Click here to view the high resolution png document.

Final Project Proposal

April 04, 2009 By: Asli Category: Technology as Identity

For my final project, I want to explore the transformation I’m going through currently and feeling very strongly about: language attrition; the loss of my first language. This will be a project about language as identity and it will deal with the idea that losing your mother tongue means losing or altering a part of your identity profoundly.

Each day, I’m using my mother language, Turkish, less and less. Each day, English is replacing Turkish as my primary tool to think, to feel, to express myself, to talk to myself, to write, to communicate whatever I want to say to the world. As I’m completing my sixth year abroad, I can fully feel the effects of language attrition: my immediate reactions, my dreams are now in my acquired language. My mind speaks to me in English. I write in English when I’m drunk. I’m surprised to see that I started to talk to animals and babies in English, too, which I thought would always be in my mother tongue. Most interestingly to me, I’m at a point that I can picture myself communicating with my own children in English in the future.

This inevitable loss is not disturbing to me all the time. Usually, I don’t even think about it or notice it at all. But sometimes, it hits me that I’m losing my mother tongue, day by day. I feel that my most important connection to home is slowly weakening. Part of me, part of my identity is slowly eroding.

I want to build an interactive installation, where the viewer will experience the erasing of a language and replacing with another one. In my case, the viewer will erase Turkish and replace it with English, as much as she likes.

The interaction is two fold: The viewer will stand in front of the projected screen. She will be reduced to a silhouette. Once the silhouette is drawn, it’ll be filled up with Turkish words. The viewer, by waving her hand over her body, will scratch out the Turkish to reveal English underneath. The viewer may choose to scratch all of the first language, or she may choose to have some remainders left.

Here is a diagram of the installation:

identity_final

Click here to view the high resolution png document.

I’m going to use a security camera for sensing, a projector for projection and Processing  for pixel analysis and graphics. The implementation diagram will follow soon.

Sidewalk Project: déjà-vu

April 02, 2009 By: Asli Category: Spatial Media

deja-vu

déjà-vu is a sidewalk installation that aims to make the passerby articificially experience the feeling of déjà-vu. The system will sense the passerby, record her for 5 seconds, then project the video on a screen that is placed a few feet down the street, while the passerby is walking by the screen. The video will only be played once. If the passerby notices herself walking on the screen, she will experience a feeling very similar to déjà-vu.